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[News] VITURE and S-GAME Unveil Phantom Beast — the Official Phantom Blade Zero XR Glasses

VITURE, the leading XR/AR glasses manufacturer, and S-GAME, the studio behind Phantom Blade Zero, revealed an official hardware collaboration at Worlds of Play: The Game Art Exhibition. Phantom Beast XR Glasses bring the “kungfupunk” aesthetic of S-GAME’s highly anticipated action-RPG to VITURE’s flagship XR glasses.

VITURE x Phantom Blade Zero: Phantom Beast is available to pre-order now for $599 exclusively at viture.com and the IGN Store. Phantom Beast launches on October 29, the same day as Phantom Blade Zero.

Steel meets steam, wuxia meets XR: the kungfupunk collaboration is unsheathed at Worlds of Play and launches day-and-date with the game on October 29.

“This was personal for me. Wuxia is part of how I grew up, and Phantom Blade Zero honors that world in a way I’ve been waiting to see for a long time,” said David Jiang, founder of VITURE. “Building Phantom Beast let us do more than put a logo on a product, we built a way for people who’ve never set foot in the Wulin to feel like they belong there. That’s what VITURE exists to do: put you inside the story, not just in front of it.”

Phantom Beast marks VITURE’s first partnership with a Chinese game studio and its second collaboration with a major AAA game, following last year’s Cyberpunk 2077 Luma Cyber XR Glasses.

“The VITURE × Phantom Blade Zero XR glasses bring the game’s distinctive kungfupunk aesthetic into the real world, combining cutting-edge technology with collectible appeal,” said Soulframe, Game Director and Founder of S-GAME. “The cinematic scale and immersive experience of XR offer players a new way to step into the Wulin of Phantom Blade Zero and experience its world beyond the screen. I believe XR has the potential to become an exciting new stage for AAA gaming.” 

A Weapon, Worn

Phantom Blade Zero’s fusion of traditional Chinese wuxia and punk fantasy is reflected in every detail of the Phantom Beast’s design. The glasses carry exclusive artwork, engravings, and iconography pulled from the game’s blade-forward visual identity, wrapped around the same industry-leading optical system and ultra-sharp display of the standard Beast. What’s new is everything you see and touch: a redesigned case, a detachable strap, and an OSD menu reskinned entirely around Phantom Blade Zero’s UI.

Start with the metal detailing on the temples, modeled after Soul’s blade frozen mid-draw — the exact moment it clears the scabbard. That single image, the tension before the cut, exemplifies the Phantom Beast’s design principles. The detachable neck lanyard carries traditional wuxia patterning and martial-arts-inspired ornamental pads.

The Scabbard: A Case That Unsheathes

The case gets its own chapter in the design story. A triangular metal drawer wrapped in textured black leather, it opens the way the game’s blades do — sliding, not flipping. Drawing it open exposes a crimson interior that surfaces like a blade catching light, with the glasses seated inside and the red cord trailing from the channel. One end cap is finished with a deep-embossed seal from the Phantom World; the leather sleeve carries the VITURE × Phantom Blade Ø mark. Closed, it reads as a relic. Open, it is a weapon presented for the draw.

A Fitting Collector’s Bounty

The collector’s packaging doubles as a shelf-ready display with full-cover print artwork: a stylized black-and-white portrait of Soul readying his blade, flames engulfing the Wulin’s buildings behind him. Four additional Phantom Blade Zero collectibles are included inside the oversized box: a 12.5cm Mó Sanguine blade replica, a game-art card brick, a sticker sheet, and a lens cloth. Customers who pre-order or purchase Phantom Beast by November 5 will also receive a collectible game map. Built as a scroll to match the storytelling spirit and written texts of the Phantom World, the map comes with dual rollers.

The Biggest Screen in the Wulin

Phantom Beast, like the standard edition VITURE debuted this past April, has the largest and smartest virtual screen in the consumer XR category. VITURE’s custom prism-based optical system and the latest Sony Micro-OLED panels deliver the definitive XR experience for Phantom Blade Zero and other AAA games: a 174″ (at 4m) virtual screen, 1200p per eye, 120Hz refresh, 1,250 nits peak brightness, 9-level electrochromic dimming, VisionPair™ 3DoF spatial tracking, and HARMAN AudioEFX spatial sound. Users can instantly switch between five immersive display modes, including a 32:9 panoramic aspect ratio for PC games with super-ultrawide support.

Phantom Beast connects via USB-C with plug-and-play support for Windows, macOS, iOS, Android, and Steam Deck. Phantom Blade Zero players on PlayStation need VITURE’s Pro Mobile Dock, which extends support to PS5, PS4, Switch, Switch 2, Xbox Series X|S and Xbox One, as well as other HDMI devices; players can also connect Phantom Beast to Switch and Switch 2 with the Mobile Dock Mini. VITURE is the only XR glasses manufacturer with Switch 2 support.

Phantom Beast XR Glasses — Fact Sheet

TrendForce 2025 Near-Eye Display Market Trend and Technology Analysis

Publication Date : 29 August 2025

Language : Traditional Chinese / English

Format : PDF

Page Number: 168

If you would like to know more details , please contact:

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